PLA at GameConnection Europe

Update, we’re back! – A big thank you to everyone who took the time to come and meet us in Paris.  It was a very busy but very productive 3 days and we’re happy to come home with some incredibly exciting potential projects on the horizon.  Bring on 2013!

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So GameConnection Europe is upon us and we’re very much looking forward to meeting a lot of very cool people in Paris this week.

If you’re making the journey over to France for the conference please do let us know.  We have a lovely table close to the central bar area (T340) and we are determined to make this event one to remember.

We will also be hanging around quite a bit with the other UK companies in attendance and of course our friends from TIGA, come say hi!

PLA talk "Careers in Games" at Eurogamer Expo

You probably missed it due to all the amazing games being shown off in the main hall, but those of you who found their way upstairs into the “Careers in Games” talks may have seen our own Tom Page giving his thoughts on funding.

Introduced by GamesIndustry International‘s Matt Martin, the panel also featured John Vaskis from IndieGoGo, Tom Zeissen of The Wellcome Trust and Games Invest’s Jamie Sefton.

In the words of GI.biz:  ”The panel discuss the value of a well-defined pitch, where to look for funding outside of the most obvious routes, how complete a project needs to be before pitching, being realistic about the amount of funding you ask for and the rise of crowd-funding.”

You can watch a video of the session here:  http://www.gamesindustry.biz/articles/2012-10-31-funding

Squaddies at ExPlay

Yep, that’s right, the lovely people at Explay Festival have asked us to come along and display some of our work so far on Squaddies.  So of course we jumped at the opportunity!

PLA will be heading over to Bath and hanging around the expo area on the 2nd Nov. Between going to see all the awesome games on display at ExPlay, we will hopefully also find time to man our own PLA exhibit, so come on over and say hi!

We’re always keen to hear feedback on our ideas for the Squaddies world and its inhabitants, and who better to listen to that y’all?

P.S.  For anyone around at the TIGA Games Industry Awards dinner (and after party of course…) on the evening of the 1st Nov, we will also be there   :-)

PLA & Universal Music – TIGA Awards 2012

Hello all,

It’s time for the TIGA Awards and our games for Universal Music artists are up and vote-for-able in the casual and serious games categories (I know, weird eh?) at the awards site here:  http://awards.tiga.org/awards_categories.php

So for those of you in the games industry, please do take a minute to stop by and vote for us if you are a fan of Get 182, Strangeland, Blue Slide Park or Azealia Banks “Fantasea”.

Thank y’all!

 

 

 

 

 

 

 

 

PLA at Number 10

PLA were at Downing Street this morning for breakfast. Over a lovely fuit salad and a cup of coffee we chatted about the marvellous East London tech scene and game development in the UK.

It was my first time at Number 10 and I have to admit I enjoyed it immensely, even got a chance to stand in that famous window on the first floor and saw the PM.  Hope very much to be back there soon!

Squaddies development is go!

So we’ve now officially kicked off development of our Squaddies prototype in conjunction with Turbulenz (actually it was a while ago but we’ve been very busy!)

The game already has so much character, even at these early stages, that we’ve decided to start a Tumblr blog to document the development of it:  http://squaddies.tumblr.com/

We’ll be adding to the blog regularly with a mix of concept art, game assets and updates on the tech side of things.  Check back regularly and watch Squaddies take shape!

Miller Time

So on Tuesday we

released a game for the rather talented Mac Miller, you can find it here:  http://www.macmillerofficial.com/BlueSlidePark-game/

It’s been a roaring success and hit over a million plays within 24 hours of launch and is still going strong.  A big thank you to our partners at Universal Music for the chance to work with Mac and, of course, themselves.  There have been some absurdly high (and legitimate) scores achieved already, way beyond what we managed!

PLA win TIGA Games Contest – Social Games Category

Tom and Robin spent a very enjoyable morning at the TIGA games contest at 8 Northumberland Ave yesterday.  PLA Picked up a win in the social games category with our Mercenary Hire ‘n’ Fire ‘em up,”Squaddies”.  We will now be developing a prototype of the

game for Turbulenz’s HTML 5 games platform.  The other winning entry in our category was a fantastic looking game from our friends at Remode, we’ll let them tell you all about that when they’re ready, but it’s gonna be awesome.

Watch this space for news on the development of Squaddies.  But for now, checkout this little guy: